AI Insights · Timothy · July 2022
Top 5 Ultracasual Games on iOS in Europe for Q2 2022
Discover the performance trends of the top 5 ultracasual games on iOS in Europe during Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the ultracasual gaming category on iOS in Europe saw notable performances from several top apps. Below, we delve into the weekly downloads, revenue, and active user trends for the top 5 ultracasual games in the region. All data comes from Sensor Tower, where more detailed insights can be found.
Fill The Fridge! by Rollic Games showed a strong presence with weekly downloads starting at approximately 359K in late March and fluctuating, ending at around 254K by the end of June. Weekly revenue had a downward trend initially, reaching a low of about $2.3K in early May but later recovering to approximately $3.7K by the end of the quarter. Active users exhibited a steady increase, starting at around 847K and peaking at about 1.07M in the last week of June.
DIY Joystick from Crazy Labs experienced varied download numbers, beginning at around 62K in late March, peaking at approximately 115K mid-April, and stabilizing at around 27K by the end of June. Active users showed growth from about 61K in late March to a peak of 241K in mid-April, with minor fluctuations throughout the quarter, settling at about 196K by the end of June.
Bacon – The Game by Philipp Stollenmayer saw a consistent decline in weekly downloads, starting at around 119K in late March and dropping to about 14K by the end of June. The active user count also mirrored this trend, starting at approximately 239K and decreasing to around 86K by the end of the quarter.
Draw it from Kwalee Ltd maintained relatively stable download numbers, starting at around 36K in late March and ending at approximately 41K in late June. Weekly revenue remained steady, fluctuating between $800 and $1.1K throughout the quarter. Active users showed a positive trend, increasing from about 90K in late March to around 98K by the end of June.
AMAZE!!! by Crazy Labs had weekly downloads fluctuating between approximately 18K and 49K, starting at around 33K in late March and ending at about 21K in late June. Revenue saw a downward trend, starting at $224 and dropping to around $69 by the end of June. Active users began at around 139K in late March, peaking at approximately 178K mid-April, before stabilizing at around 114K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.